Welcome to Xu-Fu's Pet Guides!

Xu-Fu's Pet Guides are a welcoming community all around pet battles in World of Warcraft.

Created by Aranesh in 2015, the site has since grown immensely. It hosts hundreds of different strategies for pet challenges, tools to analyze and optimize your collection, and is localized in several languages.

All that is possible thanks to a group of dedicated contributors and visitors just like yourself! Be part of it, and enjoy your stay!

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First of all, my apologies for the long maintenance! There was a LOT of work that needed to be done for this update and half the page wasn’t working during it anyway :D - - The Battle Tables desperately needed an overhaul. They are the core part of the page, and yet ... continue reading
And then some. Wow, the last weeks flew past like crazy. It's been more than a month since my last blog entry! - - Good thing that changes right now :-) - - There is a lot happening. Not so much in the pet battling world - Battle for Azeroth is still rather light on ... continue reading
Xu-Fu is proud to announce a new feature that will come to you very soon: the Fight Organizer - 01, in short: FO-01 - - An until today unrevealed team of IT scientists working for Xu-Fu has analysed thousands of strategies from pet battlers all over the world and done the ... continue reading

Latest comments:

Worked perfectly as written. Thanks!


wrote today on: Mana Tap
Mini Mindslayer was able to solo this. Take mana surge, inner vision, and life exchange. - Start with Inner vision and Mana Surge since Arcane Winds will be active for your mana surge. Repeat this strat while avoiding wasting your mana surge during the block. On last enemy, use ... [continue reading]
Eekwibble wrote today on: Tritacarne Jr.
You don't need 'self.' in front of the rounds for this battle, and if your IS is still alive on the undead round, you can just pass. Therefore: - - standby [ round~3,7 ] - ability(#3) [ round=5 ] - ability(#1) - change(#2)
Eekwibble wrote today on: Gargra
That needs a slight alteration or it swaps Sentry back in straight after Mech Axe comes in. Here you go: - - change(#2) [ enemy(#1).dead & !self(#2).played ] - change(#1) [ self(#2).played & round<6 ] - ability(208) - ability(916) - change(#3)

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