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Konungr#1372 wrote today on: Treasure
Suggestion for improvement, put the event box at the top of the page. On pages like the "An Awfully Big Adventure, it's a lot of scrolling on normal screen sizes/resolutions. -
Ty for the script :3
Thanks. I been away for a bit and this is all new to me now.
Works perfect, first try thanks for the strat and script! ^-^

Elvira

wrote today on: Forza di difesa aerea
Just to clarify the comment that I posted above was used for Natural defenders. I accidentally used Xu-Fu's strat with my variations listed above on Natural Defenders and it worked. Shell shield not Power Shell too. My strat is a little squishy. RNG you know.
worked perfectly, my bird didn't even have to enter the fight.
Konungr#1372 wrote today on: Treasure
Good to know, thanks!
Did not work for me.
Worked great, First time


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COMPETITIONS - BY ARANESH
2021-12-01 01:02:58
As of right now, the Treasure Hunt has started. Visit strategies, find coins (and more), battle for riches and win prizes!

You can learn more in the FAQ - and don't forget to use your magic portal in your Vault ;-)
Good luck!



1 Main Prizes - PvP and Anima


The Top 3 Anima stashes will receive:

  • 1st place: $150
  • 2nd place: $100
  • 3rd place: $50

Among all other players who have Anima, the following will be raffled out (with higher chance the more Anima you have):

  • 3x $25
  • 2x Birba (sponsored by Blizzard EU. A store pet of your choice for other regions)
  • 2x Dottie (sponsored by Blizzard EU. A store pet of your choice for other regions)


2 Secondary Prizes - Covenant Donations



Donate coins to your favourite Covenant and you can win:

2.1 Kyrian

  • 2nd place: A Store Pet of your choice

2.2 Venthyr

  • 2nd place: A Store Pet of your choice

2.3 Necrolord

  • 2nd place: A Store Pet of your choice

2.4 Night Fae

  • 2nd place: A Store Pet of your choice

And for each covenant, another 3 x $10 will be raffled out among all donors (with higher chance the more coins you donated).
Read full article
PET NEWS - BY DRAGONSAFTERDARK
2021-11-22 09:15:00
Patch 9.2 datamining, the last major patch of Shadowland's expansion, has shown up with some interesting models we'll be seeing in the land of the First Ones: Zereth Mortis.



The article below will contain all the information available to us as the datamining continues, as well as when the patch hits the PTR. We'll sticky the article at the top of the page, as well as put a changelog at the bottom of the article, that way you can keep up with everything pet-related we'll be seeing in 9.2

Enjoy!



1 Currency Needed for 9.2


1.1 Genesis Mote x 8,550


1.2 Gilmmers:


Focus x 2


Animation x 2


Cunning x 2


Discovery x 2


Malice x 2


Metamorphosis x 2


Motion x 2


Multiplicity x 2


Predation x 2


Renewal x 2


Serenity x 2


Survival x 2


Vigilance x 2


Satisfaction x 2



1.3 Lattices:


Ambystan x 2


Geomental x 2


Viperid x 2


Vombata x 2


Unformed x 3


Vespoid x 1


Proto Avian x 1


Leporid x 2


Tarachnid x 1


Aurelid x 3


Poultrid x 3


Bufonid x 1


Scarabid x 2


Gastropod x 3




2 New Pets by Source


2.1 Protoform Synthesis (28)





Ambystan Darter

  • Ambystans are swift but cowardly creatures. At the first hint of danger, a darter will hide in the nearest hole.

Required Reagents: Genesis Mote x 250, Glimmer of Focus x 1, Ambystan Lattice x 1

Type: Aquatic

Abilities: Water Jet, Ambystan Snap (new), Pump, Adrenaline Rush, Cleansing Rain, Nibble





Archetype of Animation

  • One part rocks, two parts bigger rocks, three parts smaller rocks, one part ability to move anyway.

Required Reagents: Genesis Mote x 300, Glimmer of Animation x 1, Geomental Lattice x 1

Type: Elemental

Abilities: Stone Shot, Wild Winds, Conflagrate, Consume, Wild Magic, Call Blizzard





Archetype of Cunning

  • Three parts planning, one part danger, one part noodle.

Required Reagents: Genesis Mote x 300, Glimmer of Cunning x 1, Viperid Lattice x 1

Type: Beast

Abilities: Bite, Hiss, Burrow, Poison Fang, Puncture Wound, Terrifying Toxicity (new)





Archetype of Discovery

  • One part facial sphere, one part cube manufactory, one part successful curiosity.

Required Reagents: Genesis Mote x 300, Glimmer of Discovery x 1, Vombata Lattice x 1

Type: Beast

Abilities: Wombo Combo (new), Faceroll (new), Wild Magic, Rush, Burrow, Barrier Projector





Archetype of Focus

  • One part focus on the core. Zero parts coherent or stable shape.

Required Reagents: Genesis Mote x 300, Glimmer of Focus x 1, Unformed Lattice x 1

Type: Magic

Abilities: Beam, Inner Vision, Light of Creation (new), Blinkstrike, Sunlight, Rays of Light





Archetype of Malice

  • Two parts wings, one part dagger, five parts sadism.

Required Reagents: Genesis Mote x 300, Glimmer of Malice x 1, Vespoid Lattice x 1

Type: Flying

Abilities: Barbed Stinger, Mud Rake, Blood Harvest (new), Bite, Predatory Strike, Ravage





Archetype of Metamorphosis

  • One part gills, one part haste, one part whatever it needs to be.

Required Reagents: Genesis Mote x 300, Glimmer of Metamorphosis x 1, Ambystan Lattice x 1

Type: Aquatic

Abilities: Water Jet, Ambystan Snap (new), Pump, Flurry, Cleansing Rain, Adrenaline Rush





Archetype of Motion

  • One part beak, two parts wings, one part inability to stop, one part unwillingness to stop.

Required Reagents: Genesis Mote x 300, Glimmer of Motion x 1, Proto Avian Lattice x 1

Type: Flying

Abilities: Wind Burst, Reckless Strike, Amplify Magic, Slicing Wind, Wind Buffet, Whirlwind Dance (new)





Archetype of Multiplicity

  • One part duplication, two parts duplication, four parts duplication... oops.

Required Reagents: Genesis Mote x 300, Glimmer of Multiplicity x 1, Leporid Lattice x 1

Type: Critter

Abilities: Flurry, Vicious Streak, Burrow, Trenchant Claws (new), Clobber, Stampede





Archetype of Predation

  • Eight parts legs. Eight parts eyes. One part rope. One part insatiable hunger.

Required Reagents: Genesis Mote x 300, Glimmer of Predation x 1, Tarachnid Lattice x 1

Type: Beast

Abilities: Rend, Sticky Web, Leech Life, Poison Spit, Contagion Strike, Devour the Weak





Archetype of Renewal

  • Just one part jelly, but refreshed over and over and over again.

Required Reagents: Genesis Mote x 300, Glimmer of Renewal x 1, Aurelid Lattice x 1

Type: Aquatic

Abilities: Tentacle Slap, Cleansing Rain, Whirlpool, Grasp, Wish, Tidal Wave





Archetype of Satisfaction

  • Two parts wings, one part beak, two parts talon, one part smugness.

Required Reagents: Genesis Mote x 300, Glimmer of Satisfaction x 1, Poultrid Lattice x 1

Type: Flying

Abilities: Peck, Squawk, Egg Barrage, Slicing Wind, Whirling Talons (new), Flock





Archetype of Serenity

  • One part slippery skin, one part powerful legs, one part vocal sac, one part complete self-acceptance.

Required Reagents: Genesis Mote x 300, Glimmer of Serenity x 1, Bufonid Lattice x 1

Type: Aquatic

Abilities: Water Jet, First Croak (new), Bubble, Steam Vent, Healing Wave, Swarm





Archetype of Survival

  • One part shell. One part claw. As many parts resilience as need be.

Required Reagents: Genesis Mote x 300, Glimmer of Survival x 1, Scarabid Lattice x 1

Type: Critter

Abilities: Scratch, Survival, Deliberate Retreat (new), Flank, Toxic Fumes, Burrow





Archetype of Vigilance

  • Two parts fortress, one part eyestalks, one part slime.

Required Reagents: Genesis Mote x 300, Glimmer of Vigilance x 1, Gastropod Lattice x 1

Type: Critter

Abilities: Ooze Touch, Shell Fortress (new), Dive, Pump, Shell Rush, Spirit Spikes





Gastropodling

  • Since synthesized creatures are created fully grown, why would anyone design an immature gastropod?

Required Reagents: Genesis Mote x 150, Glimmer of Satisfaction x 1, Gastropod Lattice x 1

Type: Critter

Abilities: Ooze Touch, Shell Fortress (new), Dive, Water Jet, Acid Rain, Shell Rush





Leaping Leporid

  • Left to their own devices, these leporids will leap high into the air. Sometimes they'll even come down properly, too.

Required Reagents: Genesis Mote x 250, Glimmer of Renewal x 1, Leporid Lattice x 1

Type: Critter

Abilities: Leap, Stampede, Vicious Streak, Flurry, Trenchant Claws (new), Nibble





Multichicken

  • It's really unclear what's "multi" about them.

Required Reagents: Genesis Mote x 350, Glimmer of Multiplicity x 1, Poultrid Lattice x 1

Type: Flying

Abilities: Peck, Slicing Wind, Egg Barrage, Flank, Flock, Whirling Talons (new)





Omnipotential Core

  • It could become anything. It could become *everything*. In the meantime, it's... this.

Required Reagents: Genesis Mote x 350, Glimmer of Animation x 1, Unformed Lattice x 1

Type: Magic

Abilities: Beam, Slow Unmaking (new), Lens Flare, Cosmic Smash, Body Slam, Light of Creation (new)





Prototickles

  • This creature existing strongly implies the existence of other, more advanced tickle-based aurelids out there.

Required Reagents: Genesis Mote x 450, Glimmer of Discovery x 1, Aurelid Lattice x 1

Type: Aquatic

Abilities: Tentacle Slap, Cleansing Rain, Glop, Grasp, Tidal Wave, Wish





Resonant Echo

  • The core of a song, all but faded long ago.

Required Reagents: Genesis Mote x 250, Glimmer of Survival x 1, Unformed Lattice x 1

Type: Magic

Abilities: Beam, Lens Flare, Light of Creation (new), Cosmic Smash, Sunlight, Soulrush





Shelly

  • Isn't she just the sweetest little gastropod?

Required Reagents: Genesis Mote x 400, Glimmer of Serenity x 1, Gastropod Lattice x 1

Type: Critter

Abilities: Ooze Touch, Shell Fortress (new), Dive, Tidal Wave, Cleansing Rain, Shell Rush





Stabilized Geomental

  • Lihuvim's geomental creations are the most majestic of walking rock piles.

Required Reagents: Genesis Mote x 400, Glimmer of Metamorphosis x 1, Geomental Lattice x 1

Type: Elemental

Abilities: Stone Shot, Scorched Earth, Conflagrate, Cosmic Smash, Wild Magic, Call Blizzard





Stabilized Scarabid

  • When proper care is taken during synthesis, scarabids can be durable, feisty companions.

Required Reagents: Genesis Mote x 400, Glimmer of Motion x 1, Scarabid Lattice x 1

Type: Critter

Abilities: Scratch, Burrow, Swarm, Flank, Survival, Deliberate Retreat (new)





Terror Jelly

  • It feeds on fear, but is generally too cute to inspire any of it directly.

Required Reagents: Genesis Mote x 400, Glimmer of Predation x 1, Aurelid Lattice x 1

Type: Aquatic

Abilities: Tentacle Slap, Cleansing Rain, Curse of Doom, Soul Steal, Wish, Tidal Wave





Tunneling Vombata

  • Only newly synthesized tunneling vombata have been seen. The rest are probably happily digging underground, never to be seen again.

Required Reagents: Genesis Mote x 350, Glimmer of Cunning x 1, Vombata Lattice x 1

Type: Beast

Abilities: Wombo Combo (new), Dark Fate, Wild Magic, Rush, Faceroll (new), Nap Time





Violent Poultrid

  • These poultrids are hostile, but never angry. They love every moment of every battle.

Required Reagents: Genesis Mote x 200, Glimmer of Malice x 1, Poultrid Lattice x 1

Type: Flying

Abilities: Peck, Squawk, Egg Barrage, Slicing Wind, Maul, Whirling Talons (new)





Viperid Menace

  • Where some viperids will lie in wait for their prey, this variety will stalk their intended meals for hours.

Required Reagents: Genesis Mote x 150, Glimmer of Vigilance x 1, Viperid Lattice x 1

Type: Beast

Abilities: Bite, Hiss, Burrow, Rend, Face Bite, Terrifying Toxicity (new)



2.2 Pet Battles (21)






Ambystan Snapper

  • The ambystan snapper is one of the nicest creatures you'll meet in Zereth Mortis... until it very quickly isn't.

Type: Aquatic

Abilities: Water Jet, Ambystan Snap (new), Comeback, Flurry, Cleansing Rain, Adrenaline Rush





Aurelid Floater

  • Most of Zereth Mortis' aurelids are content to swim, but some are born to fly!

Type: Aquatic

Abilities: Tentacle Slap, Cleansing Rain, Whirlpool, Grasp, Tidal Wave, Consume Magic









Bloodsucker Vespoid

  • Whether in life or the afterlife, some things are universal. Nasty blood-sucking insects are one of those things.

Type: Flying

Abilities: Barbed Stinger, Cocoon Strike, Blood Harvest (new), Bite, Flyby, Ravage







Bufonid Croaker

  • The signature song of the bufonid croaker can be heard across vast distances.

Type: Aquatic

Abilities: Water Jet, Healing Wave, Bubble, Steam Vent, First Croak (new), Cleansing Rain





Emerald Scarabid

  • This scarabid's brightly colored shell makes it more interesting to potential mates. Unfortunately this also makes them interesting to potential predators.

Type: Critter

Abilities: Scratch, Hiss, Swarm, Flank, Adrenal Glands, Deliberate Retreat (new)





Enraged Poultrid

  • Nobody calls this poultrid 'chicken.'

Type: Flying

Abilities: Peck, Squawk, Enrage, Slicing Wind, Whirling Talons (new), Flock







Green Viperid

  • These viperids can sit still for hours in the tall grasses while awaiting their prey.

Type: Beast

Abilities: Bite, Counterstrike, Burrow, Poison Fang, Crouch, Terrifying Toxicity (new)





King Viperid

  • Where does a 350-pound viperid sit? Anywhere it wants.

Type: Beast

Abilities: Bite, Devour, Squeeze, Vicious Fang, Swallow You Whole, Terrifying Toxicity (new)





Mawtouched Geomental

  • No one in their right mind has ever seen a Mawtouched Geomental. Even so, plenty of people have seen Mawtouched Geomentals.

Type: Elemental

Abilities: Stone Shot, Wild Winds, Conflagrate, Consume, Wild Magic, Arcane Storm







Metallic Scarabid

  • Some of the smaller scarabids of Zereth Mortis have metallic outer shells to protect themselves. It also makes them look fabulous.

Type: Critter

Abilities: Scratch, Hiss, Burrow, Needle Claw, Survival, Deliberate Retreat (new)





Momma Vombata

  • There are many terrifying things in Zereth Mortis, but none so terrifying (or adorable) as a vombata protecting its young.

Type: Beast

Abilities: Wombo Combo (new), Faceroll (new), Headbutt, Rush, Burrow, Powerball





Predatory Gastropod

  • When confronted, this gastropod will hide in its heavily armored shell. If provoked further, it will lash out with devastating force.

Type: Critter

Abilities: Ooze Touch, Shell Armor, Dive, Tidal Wave, Shell Fortress (new), Shell Rush







Proto Avian Fledgling

  • While larger proto avians are known to feed on small animals, fledglings mostly eat insects and grubs.

Type: Flying

Abilities: Wind Burst, Amplify Magic, Lift-Off, Slicing Wind, Wind Buffet, Whirlwind Dance (new)







Red Viperid

  • The distinctive red coloration of these viperids serves as a warning to potential predators: "eat at your own risk!"

Type: Beast

Abilities: Bite, Hiss, Burrow, Vicious Fang, Enrage, Terrifying Toxicity (new)





Scarlet Proto Avian

  • The distinctive red coloration of scarlet proto avians makes it difficult for them to hide from predators, which ironically means they're very hard to find.

Type: Flying

Abilities: Slicing Wind, Black Claw, Lift-Off, Peck, Wind Buffet, Whirlwind Dance (new)





Tarachnid Ambusher

  • When prey wanders into this creature's reach, it rarely wanders out.

Type: Beast

Abilities: Strike, Adrenal Glands, Burrow, Sticky Web, Toxic Fumes, Devour the Weak







Tarachnid Stalker

  • Some tarachnids prefer to lie in wait for their prey. These prefer to chase it, disable it, and devour it whole.

Type: Beast

Abilities: Strike, Brittle Webbing, Spiderling Swarm, Poison Spit, Puncture Wound, Devour the Weak







Timid Leporid

  • Some of the more timid leporids live deep underground. They emerge only to gather food before quickly returning to their burrows.

Type: Critter

Abilities: Trenchant Claws (new), Tranquility, Burrow, Flurry, Dodge, Feign Death





Venomous Bufonid

  • Some of the more adventurous denizens of Zereth Mortis consider venomous bufonids to be a delicacy.

Type: Aquatic

Abilities: Poison Spit, First Croak (new), Bubble, Water Jet, Swarm of Flies, Cleansing Rain







Vicious Leporid

  • Some leporids are docile and cute. Others are... still cute.

Type: Critter

Abilities: Flurry, Exposed Wounds, Burrow, Trenchant Claws (new), Vicious Streak, Stampede





Vombata Pup

  • Despite its vulnerable appearance, predators will often avoid attacking a juvenile vombata. It's not known exactly why this is, but many believe it has to do with the vombata's cute little nose.

Type: Beast

Abilities: Wombo Combo (new), Faceroll (new), Nap Time, Rush, Sniff Out, Wild Magic



2.3 Quest (1)





E'rnee

  • A little ambystan that was too big, then too little, and finally just right. He followed you home!

Quest Chain:






Type: Aquatic

Abilities: Pump, Ambystan Snap (new), Water Jet, Flurry, Adrenaline Rush, Cleansing Rain



2.4 Treasure (1)





Geordy

  • It's hard to be sure since it has no face, but this thing seems to like you.

Treasure: Anima Shell

Type: Magic

Abilities: Arcane Blast, Crystal Overload, Light of Creation (new), Spark, Amplify Magic, Moon Tears



2.5 Achievement (1)





Lightless Tormentor

  • This tiny tormentor of Torghast relishes in punishing any soul in the tower that can't step on it.

Achievement: The Jailer's Gauntlet: Layer 2




Category: Torghast

Type: Humanoid

Abilities: Soul Steal, Deflection, Death Grip, Agony, Dark Fate, Haunt



3 New Abilities
































4 Changelog

  • Published: 11/22/21
  • 12/3/21: Added quest chain information for E'rnee; Added flavor text for E'rnee; Updated E'rnee's screenshot; Updated Bufonid Croaker screenshot x 2; Updated Venomous Bufonid Screenshot; Updated Proto Avian Fledgling Screenshot x 2; Updated Timid Leporid Screenshot x2; Updated Vombata Pup Screenshot; Updated Aurelid Floater screenshot; Updated Bloodsucker Vespoid screenshot x 3; Updated Emerald Scarabid screenshot; Updated Green Viperid screenshot x 2; Updated King Viperid screenshot; Updated Metallic Scarabid screenshot x 2; Updated Momma Vombata screenshot; Updated Predatory Gastropod screenshot; Updated Red Viperid screenshot x 2; Updated Tarachnid Ambusher screenshot; Updated Tarachnid Stalker screenshot x 2; Updated Vicious Leporid screenshot x 2; Updated Scarlet Proto Avian Screenshot
Read full article
COMPETITIONS - BY ARANESH
2021-11-21 11:10:19
From December 1st to December 21st you will again find tons of treasure (and more) on Xu-Fu's strategies, and there's a whole bunch of awesome prizes you can win!

Read the FAQ to learn how the game works, then check out the Treasure Vault. It will become interactive on Dec 1st!



1 Main Prizes - PvP and Anima


The Top 3 Anima stashes will receive:

  • 1st place: $150
  • 2nd place: $100
  • 3rd place: $50

Among all other players who have Anima, the following will be raffled out (with higher chance the more Anima you have):

  • 3x $25
  • 2x Birba (sponsored by Blizzard EU. A store pet of your choice for other regions)
  • 2x Dottie (sponsored by Blizzard EU. A store pet of your choice for other regions)


2 Secondary Prizes - Covenant Donations



Donate coins to your favourite Covenant and you can win:

2.1 Kyrian

  • 2nd place: A Store Pet of your choice

2.2 Venthyr

  • 2nd place: A Store Pet of your choice

2.3 Necrolord

  • 2nd place: A Store Pet of your choice

2.4 Night Fae

  • 2nd place: A Store Pet of your choice

And for each covenant, another 3 x $10 will be raffled out among all donors (with higher chance the more coins you donated).
Read full article
PET NEWS - BY DRAGONSAFTERDARK
2021-11-15 18:50:15
Happy 17th Anniversary to World of Warcraft!

Another year has come and gone for the denizens of Azeroth, (and beyond), and the first day of the anniversary event has launched!

This year we have two pets available from the vendor, including a new one: the Timeless Mechanical Dragonling

Both pets will cost 200 Timewarped Badges each at Historian Ma'di, so don't forget to check your mail for your celebration package, which will have 200 Timewarped Badges in it. Essentially, you get the new pet for free!



12th Anniversary Pet: Corgi Pup




17th Anniversary Pet: Timeless Mechanical Dragonling




Once again, we at Xu-Fu's wish WoW a very happy birthday, and hope for many more in the coming years!

Happy Battling, everyone!
Read full article
PET NEWS - BY DRAGONSAFTERDARK
2021-11-11 23:45:25
Patch 9.2, the last major patch of Shadowland's expansion, was announced today, and with it came some interesting models and concept art that we might see in the land of the First Ones: Zereth Mortis



Crafting creatures that we have never seen before is always a challenging and creative experience. The wildlife displays a fusion of both the energies emanating within the land and the design motifs you will see throughout the biomes. This is just a small snippet of the creatures that you will see, but we wanted to make sure that our world feels like it is lived in.

















We knew we wanted to create a space that transcended the darkness that we saw in the shadowlands, a place of peace and solitude. We gravitated towards cooler tones, high-key values, and softer textures; much of our decision making was based around a desire to create a place that was inviting, yet mysterious, for everyone to explore.

Gabe Gonzalez – Environment Art Supervisor













The Progenitor jellyfish is a creature that needed to be both wild and created by higher beings. We wanted the translucency of the creature to show it’s inner working and tie it to other creatures of the same theme.



The idea for the Devourer worm was to make a horrific creature that traps its prey with its oversized mandibles and consumes its victim’s energy through its inner mouth. Just like the other devourers we wanted an other worldly look, something between deep sea creatures and also alien to Azeroth.



And we also have a Progenitor Chicken, which answers the question of; 'What came first?'.

Sara Wons -- Senior Level Designer




And that's it so far! Do you like the concept art, and the appearance of the models? We have everything from the familiar, like gulpers, bunnies, and devourers, to the downright strange like axolotls and some kind of chonky beast that's looks like it's ready to play fetch. Eternity might be ending, but if we have time to craft new sigils, we definitely have time to catch some of these delightful Zereth Mortis inhabitants, and I, personally, cannot wait to see what new pets they have in store for us in patch 9.2.

Until next time, we at Xu-Fu's wish you all the best in your pet collecting endeavors, and happy battling!
Read full article
Xu-Fu's Treasure Hunt
Xu-Fu's big Treasure Hunt is back from Dec 1st to Dec 21st.

Collect Coins, earn Anima, and win Prizes!
Top Anima Collectors
Covenant Status
Il tuo account

Supporta Xu-Fu
Video Correlati
DragonsAfterDark
Shadowland's 9.2: Eternity's End - Datamined Battle Pet Preview
Kovok's Gaming
Pet Spotlight: Timeless Mechanical Dragonling
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