Strategy added by Sarahlinii
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Average rating: |
4.8 |
Ratings: |
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1 |
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Any Level 1+ Pet
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Credit for this strategy goes to Chrosta. Please see the information below to go check out Chrosta's in-depth WoWhead post regarding all things Garrison Pet Menagerie! Link
Leveling Pet: Safe for ANY Level 1+ Pet; it will take 0 damage **Please feel free to leave suggested TDScripts below as I’ve no idea how to properly create them myself. Thanks and enjoy! UPDATE: Changed TD Script from HeXoDuS' to MERMEL#1857's (found in the comments). Please let me know if there are any issues with the Script! |
Level 1+ Script |
2 | 4.8 ![]() |
62 ![]() |
85
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1:25
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8+ | ![]() |
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2 |
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Any Pet
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6
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Breed Script |
2 | 5.0 ![]() |
10 ![]() |
45
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0:45
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6 | ![]() |
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3 |
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6 rounds.
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Script |
2 | 4.0 ![]() |
8 ![]() |
62
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1:02
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6 | ![]() |
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4 |
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Any Pet
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Script |
2 | 5.0 ![]() |
3 ![]() |
105
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1:45
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8 | ![]() |
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5 |
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Any Pet
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Breed Script |
2 | 5.0 ![]() |
3 ![]() |
51
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0:51
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7 | ![]() |
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6 |
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Any Level 1+ Pet
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The easiest way to find something lost around the house is to buy a replacement.
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Breed Level 1+ Script |
2 | 5.0 ![]() |
6 ![]() |
72
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1:12
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8 | ![]() |
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7 |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 ![]() |
3 ![]() |
90
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1:30
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10+ | ![]() |
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8 |
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Any Pet
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Script |
2 | 5.0 ![]() |
1 ![]() |
90
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1:30
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10+ | ![]() |
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9 |
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Any Pet
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7 Rounds
Video for Fight |
Script |
2 | 5.0 ![]() |
0 ![]() |
51
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0:51
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7 | ![]() |
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10 |
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Any Level 5+ Pet
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Level 5+ |
2 | 5.0 ![]() |
0 ![]() |
87
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1:27
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10+ | ![]() |
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11 |
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Any Level 1+ Pet
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Script speeds it up if things go wrong, select:
* Toxic Smoke or; * Storm Coil, * Zap or Batter |
Level 1+ Script |
2 | 5.0 ![]() |
2 ![]() |
60
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1:00
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6-7 | ![]() |
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12 |
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Any Level 5+ Pet
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Brutus and Rukus (Challenge Post NPC#85622)
1: Iron Starlette (1,2,1) 2: Darkmoon Zeppelin (1,1,2) 3: Leveling Slot Preferred leveling pets: at least level 5. Strategy created by Begija Strategy amended by Skybringer The strategy created by Begija was pretty good but I made changes to it for leveling pet and correction for Hunting Party. *Let me know if you see any corrections, or how it is below in the comments* |
Level 5+ Script |
2 | 4.7 ![]() |
2 ![]() |
98
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1:38
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12+ | ![]() |
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13 |
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DragonsAfterDark: Strategy has been updated to eliminate the RNG of Demolish. Happy battling!
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Breed Script |
2 | 0.0 ![]() |
0 ![]() |
63
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1:03
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14 |
Smithster
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Script |
2 | 0.0 ![]() |
0 ![]() |
110
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1:50
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12+ | ![]() |
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15 |
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6 Rounds
Video for Fight |
Script |
2 | 0.0 ![]() |
0 ![]() |
60
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1:00
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6 | ![]() |
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16 |
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Any Pet
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6
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Script |
2 | 0.0 ![]() |
0 ![]() |
53
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0:53
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6 | ![]() |
Incl. steps:
Any Level 1+ Pet
Credit for this strategy goes to Chrosta. Please see the information below to go check out Chrosta's in-depth WoWhead post regarding all things Garrison Pet Menagerie! Link
Leveling Pet: Safe for ANY Level 1+ Pet; it will take 0 damage
**Please feel free to leave suggested TDScripts below as I’ve no idea how to properly create them myself. Thanks and enjoy! UPDATE: Changed TD Script from HeXoDuS' to MERMEL#1857's (found in the comments). Please let me know if there are any issues with the Script!
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 2 | 96 |
2 | ➜ | 2 | 102 |
3 | ➜ | 3 | 107 |
4 | ➜ | 4 | 112 |
5 | ➜ | 5 | 116 |
6 | ➜ | 6 | 119 |
7 | ➜ | 7 | 121 |
8 | ➜ | 8 | 123 |
9 | ➜ | 9 | 125 |
10 | ➜ | 10 | 125 |
11 | ➜ | 11 | 125 |
12 | ➜ | 12 | 125 |
13 | ➜ | 13 | 123 |
14 | ➜ | 14 | 121 |
15 | ➜ | 15 | 119 |
16 | ➜ | 16 | 116 |
17 | ➜ | 17 | 112 |
18 | ➜ | 18 | 107 |
19 | ➜ | 19 | 102 |
20 | ➜ | 20 | 96 |
21 | ➜ | 21 | 89 |
22 | ➜ | 22 | 82 |
23 | ➜ | 23 | 74 |
24 | ➜ | 24 | 65 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Mhh, wild boar! Are you sure you did not build your Garrison next to a small, fortified village surrounded by Roman armies?
0
Myk wrote on 2024-05-07 16:52:17
1
Unlak
wrote on 2024-04-07 16:16:23
use(Supercharge:208)[round=2]
use(Toxic Smoke:640)[round=6]
use(Explode:282)[enemy.hp.can_be_exploded]
use(#1)
change(#2)
The Developer of Pet Battle Scripts prefer the new way of writing use(explode) so I used that version Pet Battle Scripts API
8
MERMEL#1857
wrote on 2021-08-27 15:08:57
ability(Wind-Up:459) [ round=1 ]
ability(Supercharge:208) [ round=2 ]
ability(Wind-Up:459) [ round=3 ]
ability(Wind-Up:459) [ round=4 ]
ability(Wind-Up:459) [ round=5 ]
ability(Toxic Smoke:640) [ round=6 ]
change(Mechanical Pandaren Dragonling:844) [ round=7 ]
ability(Thunderbolt:779)
ability(Explode:282) [ enemy.hp<560 ]
ability(Breath:115) [ enemy.hp>560 ]
2
PinkyPan#1598
wrote on 2021-11-10 23:47:01
1
arson94
wrote on 2021-12-10 10:34:18
I used an HP Iron Starlette and my first attempt it hadn't died yet before the script changed to the Mechanical Pandaren Dragonling. My 2nd attempt though it did die as expected before the pet swap to MPD. However, I had a lvl 24 pet as my leveling pet and it only got 59 XP so it didn't really matter anyway lol.
2
Rysana
wrote on 2023-11-30 19:47:38
ability(Wind-Up:459) [ round=1 ]
ability(Supercharge:208) [ round=2 ]
ability(Wind-Up:459) [ round=3 ]
ability(Wind-Up:459) [ round=4 ]
ability(Wind-Up:459) [ round=5 ]
ability(Toxic Smoke:640) [ round=6 ]
change(Mechanical Pandaren Dragonling:844) [ round=7 ]
ability(Thunderbolt:779) [ enemy.hp>560 ]
ability(Explode:282) [ enemy.hp<560 ]
ability(Breath:115) [ enemy.hp>560 ]
29
HeXoDuS wrote on 2020-08-11 08:07:42
use(Supercharge:208) [round~2]
use(Toxic Smoke:640) [round~6]
use(Wind-Up:459) [self(#1).active]
use(Breath:115) [enemy(#2).hp>560]
use(Explode:282) [enemy(#2).hp<560]
change(#2)
1
erasure33
wrote on 2020-09-01 13:45:27
2
ubermensch
wrote on 2021-07-14 06:47:43
1
Buly82
wrote on 2021-07-22 07:30:10
1
CmdrKoenig
wrote on 2023-05-04 15:16:59
1
Sage95#11748
wrote on 2022-06-23 17:05:25
1
(OP) Sarahlinii
wrote on 2022-12-16 02:33:37
1
Sage95#11748
wrote on 2022-06-08 22:26:02
2
SilkCharm
wrote on 2022-02-24 04:49:08
1
Raincloud
wrote on 2022-01-03 09:46:22
0
beo21
wrote on 2021-06-22 08:31:46
1
Zeala
wrote on 2021-04-08 07:55:16
It's probably safer to use a Starlette with higher HPs than the PP or PS's 1400 (all breeds will kill Brutus on turn 3)
2
SilkCharm
wrote on 2021-05-29 17:27:50
1
Deathquixote
wrote on 2021-01-29 16:14:15
1
Sigri
wrote on 2020-12-25 04:39:24
4
coyerrises
wrote on 2020-10-16 17:07:32
2
VanyaMia
wrote on 2020-12-09 15:36:25
4
Namirsolo17
wrote on 2020-10-16 19:10:48
1
trixiebink
wrote on 2020-10-16 20:03:36
1
Heisenberg#22265
wrote on 2020-05-28 03:47:56
4
Gráinne
wrote on 2020-05-28 09:58:40
Link
1
Heisenberg#22265
wrote on 2020-06-04 23:17:25
2
Gráinne
wrote on 2020-06-04 23:54:30
https://wow-petguide.com/index.php?m=Powerleveling
3
ShadowStorm#168449
wrote on 2020-01-20 18:00:25
use(Supercharge:208) [self.aura(458).exists]
use(Wind-Up:459)
endif
use(Wind-Up:459)
change(Mechanical Pandaren Dragonling:844) [self(Iron Starlette:1387).dead]
use(Thunderbolt:779)
use(Explode:282) [enemy.hp<560]
use(Breath:115)
1
riEteRMYCHEa
wrote on 2020-04-19 22:58:49
I tried again and it was a cake-walk.
I've updated this script to have Iron Starlette use Toxic Smoke on Rukus instead of powering up a second Wind-Up that will never go off.
if [ enemy(Brutus:1479)).active ]
use(Supercharge:208) [ self(Iron Starlette:1387).aura(Wind-Up:458).exists ]
use(Wind-Up:459)
endif
use(Toxic Smoke:640) [ !enemy(Rukus:1482).hp.full & !self(Iron Starlette:1387).aura(Wind-Up:458).exists ]
use(Wind-Up:459)
change(Mechanical Pandaren Dragonling:844) [ self(Iron Starlette:1387).dead ]
if [ self(Mechanical Pandaren Dragonling:844).active ]
use(Explode:282) [ enemy(Rukus:1482).hp <= 560 ]
use(Thunderbolt:779)
use(Breath:115)
endif (edited)
4
Lark
wrote on 2020-04-19 23:55:54
if [enemy(#1).active]
use(Supercharge:208) [self.aura(458).exists]
use(Wind-Up:459)
endif
use(Wind-Up:459)
change(Mechanical Pandaren Dragonling:844) [self(Iron Starlette:1387).dead]
use(Thunderbolt:779)
use(Explode:282) [enemy.hp<560]
use(Breath:115)
Added the line you mentioned about toxic smoke to the original.
Not sure what happened to your script but it doesn't run because some symbols got turned into words like & = amp;. Dunno
1
riEteRMYCHEa
wrote on 2020-04-20 20:53:27
I've edited it and it looks ok now; oh well.
1
PinkyPan#1598
wrote on 2021-11-10 23:46:42
ability(Supercharge:208) [ round=2 ]
ability(Wind-Up:459) [ round=3 ]
ability(Wind-Up:459) [ round=4 ]
ability(Wind-Up:459) [ round=5 ]
ability(Toxic Smoke:640) [ round=6 ]
change(Mechanical Pandaren Dragonling:844) [ round=7 ]
ability(Thunderbolt:779)
ability(Explode:282) [ enemy.hp<560 ]
ability(Breath:115) [ enemy.hp>560 ]
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